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How To Check If Your Website Is Responsive

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Find Out What Your Website Will Look Like on Different Screen Sizes.

Back in the early days of the world-wide-web, long before the release of the first smartphones, websites were designed strictly for desktop computer screens and the HTML structure was fairly simple. Today, things are radically different...

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Connecting the Dots – What You Need To Know About PWAs

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PWA Primer: The Promise and The Emerging Reality

Recently, I spoke at Craft Content 2019. My topic was "Progressive Web Apps commonly referred to as PWAs.”

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Is Easy to Learn the Enemy of Easy to Use?

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Good user interface (UI) design will often favor one over the other to meet the needs of the intended user.

Designing a good user interface (UI) is key to the success of any software application. While people may expect products to be easy-to-learn and easy-to-use, this isn’t always the goal of an effective UI. In fact, the two concepts are more often than not in direct opposition to one another.

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The 7 Hard Lessons of Digital Innovation

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Digital media lessons that have withstood the test of time.

This article is inspired by a talk I gave nearly three decades ago in the early days of interactive media. It was February of 1992 and I was leading a team of designers and programmers at a think tank imaginatively named GTE Imagitrek...

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Maximizing Web Presence to Attract Investors

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Recently, I had the opportunity to present to a group of startup business founders and entrepreneurs at the Nashville Entrepreneur Center . I was one of three presenters. The topic we were asked to speak on was the role of social media in grooming your company for investment. My piece was to address the role of SE...
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The Power of a Prototype

The Power of a Prototype

In The Beginning...

Before tablets were commonplace there was the original iPad. Before there were smartphones in the hands of hundreds of millions of men, women, and children around the globe, there was the iPhone. Remember the comments? "A glass phone? Are you kidding?"

Both the iPhone and iPad were game changers, quickly mimicked by their competition. But long before either of these products saw the light of day, there a was a vision. And that vision was given form through a vision-video...

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Recent comment in this post
Guest — Ishihara Kasumi
Quite informative for someone like myself who’s trying to be as good as you (then better)in UX. Thanks for this, really happy I re... Read More
Tuesday, 10 April 2018 01:38
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Fake it ‘til you make it.

Fake it ‘til you make it.

An Approach To Prototyping That Sells

When it comes to web and mobile application development, it seems to me that many entrepreneurs and product teams are often too anxious to develop (coding implied) a proof of concept (POC) and much less interested in understanding the problem space or seeking user validation of a product’s viability.

Jumping into a coded solution prematurely is not only expensive but far less flexible and for these reasons, less likely to be considered disposable.

Disposable is a key tenet of rapid prototyping. The other tenets are Fast, Efficient and Enough...

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Presentation Matters

Presentation Matters

Not So Obvious 

When I say, "Presentation matters", you might scoff, believing this to be so obvious, it doesn't bear mentioning. But, in fact, it does.

As design professionals we grow accustomed to developing ideas and reviewing work in progress. We “see” the comp or the rough idea in our mind’s eye for the finished work it will become. And at times we mistakenly project our comfort level onto others, assuming they can also see through the reality of work in progress to envision the finished product as we “see” it.

The truth is, no matter how carefully you position the work as “not finished”, “in-progress”, etc., people form opinions based on what you show them; not what you tell them it will be...

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